Clover RPG weapons

Clover RPG Weapons

Clover RPG weapons: 53 arms in Light, Medium, Heavy. Raise proficiency by class use. Best-in-class unofficial. Place 8248164019. Verified Oct 25, 2026.

Light, Medium, Heavy.

~6 min read

At A Glance

This Clover RPG weapons page is the class list for Place 8248164019 by Thousandfold. Community catalogs claim 53 arms in Light, Medium, and Heavy. Per-class counts are Unverified. You pick a class at the starter smith and raise proficiency by using that class. Verified October 25, 2026. Play on Roblox.

Named standouts in public notes — Clover Gauntlets, Balmung, Mournblade, Ceremonial Greataxe — are third-party recaps, not a Thousandfold dump. Entity icons stay off: no reliable stills this pass. The table is text-only.

ClassCommunity countRecap standoutStatus
LightPart of the 53 recapClover GauntletsUnverified
MediumPart of the 53 recapBalmungUnverified
HeavyPart of the 53 recapMournblade / Ceremonial GreataxeUnverified

Ranks, then beginner

Matched by build plan, shared topics, and guide progression — not random related links.

What are Light, Medium, and Heavy in Clover RPG?

Community sheets split the 53-name dump into three proficiency tracks. Light is the fast recap (Gauntlets appear in public notes). Medium sits between. Heavy is the slow, hard-hit recap (Long Sword appears in public notes). Damage, range, weight, and sell price exist on those sheets as Unverified numbers — we will not reprint a 53×8 spreadsheet we did not measure.

Class is not magic. A Light user still rolls one of seven grimoires later. A Heavy user still walks the same Wisdoms Peak / level-10 dispute. Weapons are the first hour; books are the gate. See how to get magic.

Clover RPG starter melee with a class weapon equipped
ClassStarter recapPlay feel (recap)Empty on purpose
LightGauntlets (public notes)Fast hitsOfficial DPS
MediumConfirm live stallBalanced recapOfficial range table
HeavyLong Sword (public notes)Slow, hardOfficial poise table

Counts can move

The 53 total is a community snapshot. A patch can add a scythe row or rename a greataxe. If your bag shows 54 names, the live bag wins. This page will not invent a 54th row to look current.

Which starter weapon should I take?

The Kamo-region start lets you take one first arm and a class. Public notes name Gauntlets and a Long Sword. Other starter labels stay Unverified until the live pane matches. Looks are a trap if the class lock is real on your client. Read the reward text. If the pane says the class cannot change, treat the click as the hour’s first keep-or-wipe decision.

If you do not have a preference, pick the class whose recoveries you can already read. Gauntlets if you already know you like fast Light. Long Sword if you already accept slow recoveries. Medium if the live stall’s middle option is the one you will actually swing.

  • Do01Confirm the starter names on the live pane
  • Do02Read whether class can change later
  • Do03Pick the class you will swing for the first 10 levels
  • Do04Do not reroll the character just to try a second starter

You can upgrade inside a class

Public notes name later Light pieces (Clover Gauntlets), Medium pieces (Balmung), and Heavy pieces (Mournblade, Ceremonial Greataxe). Those names are Unverified standouts, not a shop order. Proficiency gates sit on the live item, not on this table.

How do I raise weapon proficiency?

Use weapons of that class. Hits, quests, and time-in-hand are the recap loop. Exact XP per swing is unpublished here. A Heavy piece will not train Light. If a later token or trainer exists, it will show on the HUD — we will not invent a hidden NPC to finish the paragraph.

Stat points and combat tokens appear in some writeups. Those are combat unlocks, not a second weapon class. Reset costs stay Unverified. Spend points after you know whether you are swinging or casting. Public notes also mention a Heaven weapon-proficiency line — confirm the live pane before treating it as a required grind.

Clover RPG mid-session melee with the weapon HUD visible
ActionTrainsDoes not train
Swing a Light armLight proficiency (recap)Medium / Heavy
Swing a Medium armMedium proficiency (recap)Light / Heavy
Swing a Heavy armHeavy proficiency (recap)Light / Medium
Cast a grimoire skillMagic kitWeapon class

What is the best weapon in Clover RPG?

There is no official best. Dated recaps like Clover Gauntlets for Light, Balmung for Medium, and Mournblade or Ceremonial Greataxe for Heavy. Those lines are damage × speed opinions, not a PvP matchup chart and not a boss DPS log.

“Best” also depends on the book you roll later. A Light kit plus a close-range magic is a different hour than Heavy plus a long cast. Read magic and the tier list as dated lean, then believe the arm you can actually equip.

Recap pickClassWhy recaps name itWhy we will not stamp S
Clover GauntletsLightNamed in public notesUnverified feel
BalmungMediumNamed in public notesUnverified feel
MournbladeHeavyNamed in public notesUnverified feel
Ceremonial GreataxeHeavyNamed in public notesUnverified feel

Why is the 53-name list not pasted here?

A 53-row paste without live stats is a scrape, not a guide. Community pages already disagree on naming and on which rows can be crafted. Pasting the scrape would freeze wrong names into this Clover RPG wiki.

When a dump is tied to Place 8248164019 and the live bag matches, rows can land as text. Until then, the three classes and the live stall are enough to start swinging. Katana / scythe searches are “is it in the bag?” questions — if you do not see the row, it is not in your patch.

Do weapons replace magic?

No. You start with a weapon and no book. The first hour is class + Kamo-region chain. The grimoire is a later gate (level 15 + Wisdoms Peak vs a level 10 journal claim — both recaps). Weapons do not become useless after the book. M1s and class skills still sit under the magic kit.

Rerolling magic does not reroll class. Wiping the character can reset both if you drop the keep-grimoire toggle. Legal spend order: play the class → unlock the book → decide which shop you actually hate. Reroll is Essence for magic/race, not a free weapon reset.

What next

Next: tier list.

First hour: beginner guide.

Book after the class: how to get magic.

FAQ

How many weapons are in Clover RPG?

Community pages say 53 across Light, Medium, and Heavy. Confirm the live bag if a patch adds more.

How do I raise proficiency?

Use weapons of that class. Exact XP per hit is unpublished here.

Can I change weapon class?

Recaps say the tutorial pick locks the class unless you wipe. Confirm the live pane. This page will not invent a free respec NPC.

What is the best weapon?

No official pick. Public notes name Clover Gauntlets, Balmung, Mournblade, and Ceremonial Greataxe inside their classes.

Is there a scythe or katana?

Treat those as bag checks. If the live inventory lacks the row, it is not in your patch.

Last verified?

October 25, 2026

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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