Clover RPG magic

Clover RPG Magic

Clover RPG magic: Flame, Light, Wind, Lightning, Shadow, Beast, Time. Rates unverified. Unlock at Wisdoms Peak. Place 8248164019. Verified October 25, 2026.

Seven grimoires.

~6 min read

At A Glance

Clover RPG magic is one of seven grimoire attributes rolled after you unlock the book. Community rates (Unverified, not a Thousandfold dump): Flame 22%, Light 22%, Wind 20%, Lightning 15%, Shadow 15%, Beast 5%, Time 1%. Color skins on those types stay cosmetics until a patch splits a kit. Place 8248164019 · confirmed October 25, 2026. Play on Roblox.

Unlock steps live on how to get magic. Changing the attribute is reroll. This page is the roster, not a fabricated skill wiki.

MagicCommunity rateNote
Flame22%Unverified
Light22%Unverified
Wind20%Unverified
Lightning15%Unverified
Shadow15%Unverified
Beast5%Unverified
Time1%Unverified · rarest recap

Unlock, then reroll

Matched by build plan, shared topics, and guide progression — not random related links.

What are the seven Clover RPG magics?

Community pages that match this Place list exactly seven combat attributes: Flame, Light, Wind, Lightning, Shadow, Beast, Time. Spatial, water, or “hidden eighth” claims stay Unverified until Thousandfold or a repeatable in-game roll shows them. We will not pad the table to look like a bigger wiki.

Each attribute is a kit you grow after the book exists. Trainers, mana formulas, and skill damage are not published as an official sheet. Empty cells here are honest. Dated “Wind is stable / Light is PvE / Time is rarest” notes belong on the tier list and stay unofficial.

Clover RPG combat with a visible magic kit
MagicCommunity rateWhat we will not invent
Flame22%Full skill list, burn ticks, trainer pin
Light22%Heal numbers, PvE coefficient
Wind20%Dash frames, “stable” as a fact
Lightning15%Stun duration, chain count
Shadow15%Stealth rules, burst window
Beast5%Pet / form kit — confirm live
Time1%Rewind / lock claims without a clip match

Names only until kits are dumped

A wiki that lists seven percents and then writes a novel for every skill is guessing. Play the book you own. If a trainer NPC appears, learn what your client teaches — then we can fill a row.

Are community magic rates official?

No. Thousandfold has not posted a public probability dump we can cite. The 22 / 22 / 20 / 15 / 15 / 5 / 1 split is a community table that several recaps repeat. Repeating a number does not make it a patch note. If your sample of rolls disagrees, believe your sample and the live shop, not this page’s confidence.

Rates also do not tell you what the kit does. A 22% Flame book can still be the right keep if you like the swing. A 1% Time book can still feel bad if the Unverified kit does not match your weapon class. Use percents for expectation, not for worth.

Other Clover lists are contamination

Search will offer grimoire sets from CloverFall and cousins. Those names and weights do not belong in this table. Place 8248164019 only.

Do color variants change the kit?

Community recaps treat named color skins as cosmetic variants of an existing type, not as new attributes with new rates. A recolored Flame is still Flame in the seven-type table. If a future patch splits a variant into its own kit, that is a table edit with a date, not a reason to invent eight, nine, or ten rows today.

Do not spend Essence chasing a color. Spend Essence when you refuse the type. Color hunting is a fashion problem. Type hunting is a combat problem. Reroll is written for the second one.

How does magic interact with weapons and races?

You still swing one of the community 53 arms in Light / Medium / Heavy. Magic sits on that swing; it does not delete proficiency. Recaps that say “drop the sword when the book drops” are describing a different loop. Keep the class you trained on the road to Wisdoms Peak.

Race is a create roll, not a magic pick. Human through Lesser Angel can hold any of the seven books unless a future patch says otherwise — we have no official pairing matrix. Community “best race for Time” notes are opinions. See races and weapons.

Clover RPG weapon swing with an on-screen magic effect

Family names are a third roll

Twenty-six family names appear in community dumps as a separate buff layer. That catalog is P1. Do not treat a family label as a hidden eighth magic.

Should I keep a common roll?

Usually yes, until you have Essence you can lose. Flame and Light at 22% are the books most players will live with for the first Gladiator and boss cycle. Wind at 20% is the recap “stable” pick — still Unverified as a balance fact. Lightning and Shadow at 15% are uncommon, not broken. Beast at 5% is uncommon enough to think before you reroll off it. Time at 1% is a lottery ticket, not a skill check.

Reroll when the kit feels wrong in your hands, not when a ladder from another week called your book C-tier. The tier list is dated opinion. The how to get magic page is how you got here. Reroll is how you leave.

What unofficial notes exist without a skill dump?

A few adjectives repeat in community writeups and should stay labeled Unverified. Wind and Beast are called “stable.” Light is called friendly for PvE boards. Time is called the rarest and therefore the most screenshot-worthy. None of those sentences include a damage formula, a cooldown, or a trainer pin. They are mood, not a kit.

We will not turn mood into fake rows. No invented burn ticks for Flame. No invented stun duration for Lightning. No invented stealth rules for Shadow. When a trainer teaches a named skill on your client, that name can land here with a date. Until then the seven-type table plus the cosmetic-variant rule is the whole magic wiki.

Gladiator, bosses, and professions use the same book you rolled. There is no second hidden attribute for arena. If a recap claims a secret spatial magic, it has not been repeated as a Place 8248164019 fact we will print. Bring a clip that shows the eighth name on the HUD if you want that row.

Read how to get magic if you still have no book. Read reroll if you have a book you refuse. Read races if you are actually angry at create, not at Flame. Keep the three rolls separate and this page stays short enough to trust.

What next

Next: how to get magic.

Then reroll if you refuse the roll.

Ranks: tier list.

FAQ

How many magics are there in Clover RPG?

Community pages that match this Place list seven. Spatial and hidden-type claims stay Unverified.

Do rates come from Thousandfold?

No published official dump. Treat Flame 22 through Time 1 as community data.

Do color skins count as extra magics?

Recaps treat recolors as cosmetics on an existing type, not as an eighth book.

Can I pick my magic at create?

No. You start with no book. The first attribute is a roll after the unlock quest.

Is this CloverFall magic?

No. Place 8248164019 only.

Last verified?

October 25, 2026

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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